Ranked run

Gentleman

Run fltcu2hq3eerw9r · Aug 31, 2026, 2:40 PM

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Patch unknownUpdated Aug 31, 2026, 4:24 PM9 observed rounds
Outcomeunknown
Record45
MMR1951?
Tiermaster

Trainer effect

Gentleman

From day 4 onwards, your shop no longer stocks Common or Uncommon monsters.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 31, 2026, 4:24 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Tsunamere

DragonWater

Tier 5 · Cost 55

Cooldown7s
Multicast
Heal400
On Cast

Level up all adjacent allies for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Tengusto

FightingFlying

Tier 4 · Cost 45

Cooldown4.5s
Multicast2
Damage50
Ongoing

Has an additional +70 Damage for each Badge that you have.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

Adjacent allies apply their Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Tengusto

FightingFlying

Tier 4 · Cost 45

Cooldown4.5s
Multicast2
Damage50
Ongoing

Has an additional +140 Damage for each Badge that you have.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Tsunamere · Onsetra
  • Water × 2Steamscuttle · Tsunamere

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Tsunamere, Steamscuttle.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Tsunamere.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 5 · Steamscuttle: 5
  • DamageTengusto: 50 · Onsetra: 100 · Tengusto: 50
  • HealSteamscuttle: 30 · Tsunamere: 400 · Steamscuttle: 30

Round inventory

Trinkets

10 trinkets · 7 types

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Junk × 4

Does nothing.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Power Pouch

When you buy an item, give your monsters +2 Damage.