Ranked run
Swim Coach
Run focpljqo84vkl6w · Jun 19, 2026, 10:35 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 15
Round result: win

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Reapra
Tier 4 · Cost 35
Knockout the enemy opposite of this.
No equipment observed on this monster.

Reapra
Tier 4 · Cost 35
Knockout the enemy opposite of this.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+72 Damage for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Dryadell · Mosslug
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Mosslug.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 15 · Dryadell: 70 · Reapra: 120 · Reapra: 120
- HealMosslug: 108
- ShieldCherubble: 100
Round inventory
Trinkets
24 trinkets · 11 types

Gold Trophy × 2
On Victory Gain $8.

Gold Bar
Increase Income by $10.

Market License
Increase shop rank by 1.

Sapphire Amulet × 2
You receive 25% more Heal.

Gold-o-matic × 3
Increase Income by $30.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Blitz Bell × 8
Monsters in your shop have +30% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.
