Ranked run
Monster Ranger
Run wqjxz44r8e3t69m · Sep 10, 2026, 12:24 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 8
Round result: loss

Rubbin
Tier 1 · Cost 15
Gain 2 Junk Trinkets.
No equipment observed on this monster.

Sarudo
Tier 3 · Cost 35
On Battle Lost Activate the On Victory abilities of adjacent allies 1 time(s).
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Tengusto
Tier 4 · Cost 45
Has an additional +70 Damage for each Badge that you have.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Uncommon Trinket.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 3Sarudo · Ninflora · Tengusto
- Grass × 2Ninflora · Bonshell
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 80 · Sarudo: 100 · Ninflora: 50 · Tengusto: 50
- HealWishwash: 150
- ShieldBonshell: 300
Round inventory
Trinkets
16 trinkets · 7 types

Junk × 9
Does nothing.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Greedy Gloves
You can take all of the choices from your next Trinket gift.

Fire Orb
Your Fire monsters have +3 Burn.

Power Band
Give the first monster you buy each day +20 Damage.
