Ranked run

Monster Ranger

Run ryti2wjyqafsj9a · Sep 10, 2026, 12:57 AM

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Patch unknownUpdated Sep 10, 2026, 3:32 AM2 observed rounds
Outcomeunknown
Record02
MMR1718?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 10, 2026, 3:32 AM6 board slots25 trinkets
6 of 6board slots filled
Slot 1Level 1

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal150
On Battle Start

Gain a random non-unique Uncommon Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Tengusto

FightingFlying

Tier 4 · Cost 45

Cooldown4.5s
Multicast2
Damage50
Ongoing

Has an additional +70 Damage for each Badge that you have.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage150
On Battle Start

Adjacent Grass allies gain +10% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ninflora

FightingGrass

Tier 4 · Cost 50

Cooldown4s
Multicast
Damage50
On Victory

This and your Grass allies gain +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage300
On Battle Start

Adjacent Grass allies gain +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield300
On Cast

+300 Damage and +300 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Ginsage · Ninflora · Bonshell
  • Fighting × 2Tengusto · Ninflora

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Ninflora, Ginsage, Bonshell.
  • Ninflora references GrassThis and your Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Ginsage, Ginsage, Bonshell.
  • Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Ginsage, Ninflora, Bonshell.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageTengusto: 50 · Ginsage: 150 · Ninflora: 50 · Ginsage: 300
  • HealWishwash: 150
  • ShieldBonshell: 300

Round inventory

Trinkets

25 trinkets · 10 types

Junk × 14

Does nothing.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Fire Orb

Your Fire monsters have +3 Burn.

Power Band

Give the first monster you buy each day +20 Damage.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Razor Beak × 2

Your Flying monsters have +1 Multicast.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Haste Orb

Your monsters have +15% Cooldown Speed.