Ranked run

Monster Ranger

Run 7zvk9gqxtri68ut · Sep 13, 2026, 1:45 AM

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Patch unknownUpdated Sep 13, 2026, 4:39 AM2 observed rounds
Outcomeunknown
Record11
MMR1913?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 13, 2026, 4:39 AM6 board slots36 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Fernfowl

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage100
Ability / passive

Evolve after your team deals 15000 non-status Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage150
On Battle Start

Adjacent Grass allies gain +10% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ninflora

FightingGrass

Tier 4 · Cost 50

Cooldown4s
Multicast
Damage50
On Victory

This and your Grass allies gain +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +180 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Fernfowl · Ginsage · Ninflora
  • Curio × 2Rubbin · Dollhime

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Fernfowl, Ninflora.
  • Ninflora references GrassThis and your Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Fernfowl, Ginsage.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageRubbin: 120 · Fernfowl: 100 · Ginsage: 150 · Ninflora: 50 · Boomagon: 40

Round inventory

Trinkets

36 trinkets · 21 types

Gold Trophy × 2

On Victory Gain $8.

Junk

Does nothing.

Power Pouch × 4

When you buy an item, give your monsters +2 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Tempo Charm × 4

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Topaz Ring

Monsters in your shop have +10% Shield.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Boxing Glove × 3

On Victory Your team gains +5 Damage permanently.

Gold Nugget × 2

Increase Income by $3.

Wood Sword × 3

Your monsters have +5 Damage.

Fire Bell

Fire monsters in your shop have +5 Burn.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Barbell

+5000 HP

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Fool's Gold

Increase Income by $15. The shop no longer stocks Item.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Sapphire Ring

Monsters in your shop have +10% Heal.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Razor Beak × 3

Your Flying monsters have +1 Multicast.