Ranked run

Monster Ranger

Run j41e6wfb5oqfgar · Jul 16, 2026, 10:59 PM

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Patch unknownUpdated Jul 25, 2026, 10:35 AM1 observed rounds
Outcomeunknown
Record10
MMR1688?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 16

Round result: win

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 10:35 AM6 board slots112 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used. (currently +X% Damage)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Riglet

Ghost

Tier 6 · Cost 80

Cooldown1.6s
Multicast10
Damage1
Ability / passive

At the start of the next day, devour the ally in front and evolve into Rigalord.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Goldora

Curio

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage333
Ability / passive

On the first cast, gain 30 random Legendary trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Aerophim

Flying

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage666
On Cast

Give adjacent allies +60 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 2Cosmivore · Riglet

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Faebloom194 rounds together · 79% round win association194 observed win/loss round results
  • Aerophim + Cosmivore47 rounds together · 77% round win association47 observed win/loss round results
  • Cosmivore + Faebloom47 rounds together · 72% round win association47 observed win/loss round results
  • Coalem + Cosmivore41 rounds together · 88% round win association41 observed win/loss round results
  • Aerophim + Faebloom40 rounds together · 70% round win association40 observed win/loss round results
  • Aerophim + Goldora39 rounds together · 64% round win association39 observed win/loss round results
  • Coalem + Goldora32 rounds together · 56% round win association32 observed win/loss round results
  • Aerophim + Coalem31 rounds together · 81% round win association31 observed win/loss round results
  • Cosmivore + Goldora22 rounds together · 68% round win association22 observed win/loss round results
  • Faebloom + Goldora20 rounds together · 80% round win association20 observed win/loss round results
  • Aerophim + Riglet14 rounds together · 64% round win association14 observed win/loss round results
  • Cosmivore + Riglet12 rounds together · 67% round win association12 observed win/loss round results
  • Faebloom + Riglet12 rounds together · 75% round win association12 observed win/loss round results
  • Coalem + Riglet10 rounds together · 50% round win association10 observed win/loss round results
  • Goldora + Riglet1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnCoalem: 240
  • DamageCosmivore: 1 · Faebloom: 777 · Riglet: 1 · Goldora: 333 · Aerophim: 666
  • ShieldCoalem: 5,400

Round inventory

Trinkets

112 trinkets · 25 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Market License × 2

Increase shop rank by 1.

Membership Card

When you buy an item, +1 free rerolls.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Zenith Stone × 9

When your monsters gain stats, they gain +80% more (except Multicast).

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Blitz Bell × 2

Monsters in your shop have +30% Cooldown Speed.

Holy Grail × 16

On Victory Gain $100.

Winged Crown × 2

Your top middle monster has +1 Multicast.

Barbell × 2

+5000 HP

Repeater Charm × 2

Your monsters' On Battle Start abilities activate an additional time.

Echo Bell × 2

When you buy a 0 cost item, use it an additional time.

Excalibur × 32

Your monsters have +350 Damage.

Master Crown × 16

Your top middle monster has +80% stats (except Cooldown and Multicast).

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Fancy Sword × 2

Your monsters have +3% for each trinket you have.

Mighty Bell × 2

Monsters in your shop have +200 Damage.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Mega Upgrade Disc

The next monster to reach level 3 is leveled up again, then destroy this.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Topaz Amulet × 2

You receive 25% more Shield.

Link Cable × 2

All of your team's monsters are now considered adjacent to each other.

Mystic Incense × 2

A Mythical monster will appear in your next shop.