Ranked run
Monster Ranger
Run 6a32ahr7mjlsb61 · Sep 8, 2026, 7:57 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: loss

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to 2x their Shield.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.

Rhizuka
Tier 3 · Cost 30
Trigger this when an ally applies Shield. (Except other Rhizuka)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 3Cairnage · Bonshell · Rhizuka
- Grass × 2Ginsage · Bonshell
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGinsage: 150 · Rhizuka: 200
- HealSukoi: 80 · Sukoi: 80
- ShieldCairnage: 1,000 · Bonshell: 300
Round inventory
Trinkets
13 trinkets · 10 types

Gold Trophy
On Victory Gain $8.

Hero's Sword
Your monsters have +12 Damage.

Gold Nugget
Increase Income by $3.

Membership Card
You can use 1 additional Item each day.

Rally Flag × 4
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Metronome
When your monsters cast, they gain +10 Damage for this battle.
