Ranked run
Treasure Hunter
Run 4exich5twml146b · Jun 22, 2026, 10:12 PM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 16
Round result: win

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +4 Multicast.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +675% Cooldown Speed.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Formiqueen · Velocect
- Dragon × 2Stellagon · Onsetra
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageStellagon: 300 · Joltail: 3 · Onsetra: 300 · Formiqueen: 720 · Velocect: 25
- ShieldCherubble: 100
- ShockJoltail: 12
Round inventory
Trinkets
21 trinkets · 12 types

Membership Card × 3
You can use 1 additional Item each day.

Power Crown
Your top middle monster has +20 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Haste Orb
Your monsters have +15% Cooldown Speed.

Razor Beak × 4
Your Flying monsters have +1 Multicast.

Winged Crown
Your top middle monster has +1 Multicast.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Holy Grail × 2
On Victory Gain $100.

Excalibur
Your monsters have +350 Damage.
