Ranked run
Treasure Hunter
Run 51u8elq822rs3e8 · Aug 11, 2026, 4:33 PM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 16
Round result: win

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Uncommon Trinket.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
This and adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Emperooze · Wishwash · Torrantler · Shelldra · Aster
- Dragon × 2Draconarch · Shelldra
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Emperooze, Wishwash, Shelldra, Aster.
- Aster references WaterThis and adjacent Water allies gain +60 Heal permanently.Potential interaction with Emperooze, Wishwash, Torrantler, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 30 · Draconarch: 100 · Shelldra: 15
- HealEmperooze: 45 · Wishwash: 150 · Torrantler: 200 · Shelldra: 15 · Aster: 40
Round inventory
Trinkets
41 trinkets · 17 types

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Power Crown × 6
Your top middle monster has +20 Damage.

Market License × 7
Increase shop rank by 1.

Power Band × 7
Give the first monster you buy each day +20 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Fire Orb × 4
Your Fire monsters have +3 Burn.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Rainbow Pearl
All monsters in your shop are SHINY.

Holy Grail
On Victory Gain $100.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Membership Card
You can use 1 additional Item each day.

Excalibur
Your monsters have +350 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.
