Ranked run
Twins
Run srrv1z4p8mcg7al · Sep 16, 2026, 7:11 AM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 15
Round result: win

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Dollhime · Shrinell · Gachapod
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 320 · Gachapod: 300 · Gachapod: 300
- HealTsunamere: 400
Round inventory
Trinkets
61 trinkets · 38 types

Junk × 5
Does nothing.

Sapphire Ring
Monsters in your shop have +10% Heal.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Wood Sword
Your monsters have +5 Damage.

Market License
Increase shop rank by 1.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Training Weights × 2
+100 HP

Poison Orb × 5
Your Toxic monsters have +3 Poison.

Rocket Boots
Monsters in your shop gain Flying typing.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.

Gold-o-matic
Increase Income by $30.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Membership Card
You can use 1 additional Item each day.

Sapphire Amulet × 3
You receive 25% more Heal.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Barbell × 2
+5000 HP

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb
Your monsters have +15% Cooldown Speed.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Razor Beak
Your Flying monsters have +1 Multicast.

Power Band
Give the first monster you buy each day +20 Damage.

Gold Incense
The next 5 shops will contain only Legendary monsters.

Gold Nugget
Increase Income by $3.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Fire Bell
Fire monsters in your shop have +5 Burn.
