Ranked run
Monster Ranger
Run f8h06bfcdkgifc1 · Sep 16, 2026, 1:02 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: win

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Snapscald · Dewlotl · Steamscuttle · Swoonet
- Fire × 3Snapscald · Furnadon · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Furnadon, Snapscald.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Snapscald, Dewlotl, Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10 · Furnadon: 12 · Snapscald: 20 · Steamscuttle: 10
- DamageDewlotl: 30 · Swoonet: 30
- HealSnapscald: 50 · Snapscald: 100 · Dewlotl: 30 · Steamscuttle: 60 · Swoonet: 30
Round inventory
Trinkets
15 trinkets · 12 types

Bargain Bin
The first Common monster you buy each day is free.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Junk × 2
Does nothing.

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Dryad's Charm
+30% HP

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Giant Club × 2
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Barbell
+5000 HP

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
