Ranked run
Swim Coach
Run d3edah9u3a12yye · Jul 27, 2026, 8:17 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 15
Round result: loss

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Dirgefin · Shelldra · Aster · Plunderbird · Torrantler
- Dragon × 2Shelldra · Saberhorn
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Dirgefin, Shelldra, Plunderbird, Torrantler.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Dirgefin, Shelldra, Aster, Plunderbird.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Aster + Plunderbird1,145 rounds together · 51% round win association1,145 observed win/loss round results
- Aster + Shelldra678 rounds together · 50% round win association678 observed win/loss round results
- Dirgefin + Plunderbird648 rounds together · 57% round win association648 observed win/loss round results
- Plunderbird + Shelldra633 rounds together · 51% round win association633 observed win/loss round results
- Dirgefin + Saberhorn503 rounds together · 58% round win association503 observed win/loss round results
- Plunderbird + Torrantler467 rounds together · 58% round win association467 observed win/loss round results
- Shelldra + Torrantler452 rounds together · 53% round win association452 observed win/loss round results
- Aster + Torrantler445 rounds together · 59% round win association445 observed win/loss round results
- Aster + Dirgefin432 rounds together · 55% round win association432 observed win/loss round results
- Dirgefin + Shelldra320 rounds together · 51% round win association320 observed win/loss round results
- Dirgefin + Torrantler234 rounds together · 54% round win association234 observed win/loss round results
- Plunderbird + Saberhorn199 rounds together · 52% round win association199 observed win/loss round results
- Saberhorn + Shelldra92 rounds together · 34% round win association92 observed win/loss round results
- Saberhorn + Torrantler89 rounds together · 51% round win association89 observed win/loss round results
- Aster + Saberhorn73 rounds together · 49% round win association73 observed win/loss round results
Team toolkit
- DamageDirgefin: 50 · Shelldra: 15 · Plunderbird: 1 · Saberhorn: 100
- HealDirgefin: 100 · Shelldra: 15 · Aster: 40 · Plunderbird: 55 · Torrantler: 200
Round inventory
Trinkets
21 trinkets · 17 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Wood Sword
Your monsters have +5 Damage.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Sapphire Amulet × 3
You receive 25% more Heal.

Mysterious Gem
Your monsters have +20% Damage.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Membership Card
When you buy an item, +1 free rerolls.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Metronome
When your monster cast, they gain +10 Damage for this battle.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Fancy Sword
Your monsters have +3% for each trinket you have.

Mysterious Mask
Choose a trainer and gain their ability.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Barbell
+5000 HP
