Ranked run

Redhead

Run sscf5ajx8j6vz0t · Jul 26, 2026, 5:35 AM

Back to profile
Patch unknownUpdated Jul 26, 2026, 7:20 AM1 observed rounds
Outcomeunknown
Record10
MMR1246?
Tierdiamond

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 7:20 AM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast5
Burn5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind 2x this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Coalem · Blazewing · Magmite · Blixie · Sunsage
  • Rock × 2Coalem · Magmite

Ability text matches

  • Blixie references FireGive the Fire ally behind 2x this monster's Burn for this battle.Potential interaction with Coalem, Blazewing, Magmite, Sunsage.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Coalem, Blazewing, Magmite, Blixie.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,139 rounds together · 62% round win association1,139 observed win/loss round results
  • Blixie + Coalem362 rounds together · 31% round win association362 observed win/loss round results
  • Coalem + Magmite333 rounds together · 43% round win association333 observed win/loss round results
  • Coalem + Saberhorn328 rounds together · 48% round win association328 observed win/loss round results
  • Blazewing + Blixie195 rounds together · 27% round win association195 observed win/loss round results
  • Blixie + Saberhorn195 rounds together · 31% round win association195 observed win/loss round results
  • Blixie + Magmite182 rounds together · 30% round win association182 observed win/loss round results
  • Blazewing + Magmite181 rounds together · 39% round win association181 observed win/loss round results
  • Blazewing + Coalem160 rounds together · 41% round win association160 observed win/loss round results
  • Magmite + Saberhorn142 rounds together · 42% round win association142 observed win/loss round results
  • Blazewing + Saberhorn68 rounds together · 51% round win association68 observed win/loss round results
  • Blazewing + Sunsage15 rounds together · 40% round win association15 observed win/loss round results
  • Saberhorn + Sunsage8 rounds together · 38% round win association8 observed win/loss round results
  • Coalem + Sunsage7 rounds together · 43% round win association7 observed win/loss round results
  • Blixie + Sunsage1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnCoalem: 40 · Blazewing: 5 · Magmite: 12 · Blixie: 30 · Sunsage: 15
  • DamageSunsage: 15 · Saberhorn: 100
  • ShieldCoalem: 900 · Magmite: 120

Round inventory

Trinkets

9 trinkets · 6 types

Gold Trophy

On Victory Gain $8.

Training Weights × 3

+100 HP

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Mysterious Charm

+25% HP

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).