Ranked run

Monster Ranger

Run v6bzd8rmwy9brpy · Jul 25, 2026, 12:09 PM

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Patch unknownUpdated Jul 25, 2026, 2:24 PM12 observed rounds
Outcomeunknown
Record84
MMR1435?
Tierdiamond

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:24 PM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 2

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage10
On Cast

Charge ally behind by 2 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 2 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Bumblebolt · Formiqueen
  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,828 rounds together · 54% round win association2,828 observed win/loss round results
  • Bumblebolt + Formiqueen1,756 rounds together · 56% round win association1,756 observed win/loss round results
  • Cherubble + Dracana1,068 rounds together · 55% round win association1,068 observed win/loss round results
  • Bumblebolt + Cherubble1,036 rounds together · 57% round win association1,036 observed win/loss round results
  • Dracana + Formiqueen676 rounds together · 58% round win association676 observed win/loss round results
  • Bumblebolt + Ironcore640 rounds together · 53% round win association640 observed win/loss round results
  • Formiqueen + Ironcore474 rounds together · 50% round win association474 observed win/loss round results
  • Clawnetic + Ironcore379 rounds together · 49% round win association379 observed win/loss round results
  • Cherubble + Ironcore377 rounds together · 47% round win association377 observed win/loss round results
  • Dracana + Ironcore265 rounds together · 48% round win association265 observed win/loss round results
  • Bumblebolt + Clawnetic229 rounds together · 43% round win association229 observed win/loss round results
  • Bumblebolt + Dracana194 rounds together · 51% round win association194 observed win/loss round results
  • Cherubble + Clawnetic150 rounds together · 39% round win association150 observed win/loss round results
  • Clawnetic + Formiqueen146 rounds together · 42% round win association146 observed win/loss round results
  • Clawnetic + Dracana103 rounds together · 46% round win association103 observed win/loss round results

Team toolkit

  • DamageDracana: 10 · Clawnetic: 60 · Ironcore: 30 · Bumblebolt: 9 · Formiqueen: 180
  • ShieldCherubble: 100
  • ShockBumblebolt: 3

Round inventory

Trinkets

14 trinkets · 9 types

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold Trophy × 2

On Victory Gain $8.

Membership Card × 2

When you buy an item, +1 free rerolls.

Bug Net

Bug monsters in the shop cost 3 less.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Power Band

Give the first monster you buy each day +20 Damage.

Dryad's Charm

+30% HP

Speed Crest × 4

Your monsters in the rightmost column have +20% Cooldown Speed.

Terrarium

Your Bug monsters have +20% Damage.