Ranked run

Monster Ranger

Run gr8a1c7k5qzbws6 · Jun 30, 2026, 9:19 PM

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Patch unknownUpdated Jul 25, 2026, 8:25 AM1 observed rounds
Outcomeunknown
Record10
MMR2379?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 15

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 8:25 AM6 board slots22 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage300
Ability / passive

Ally behind apply their Ongoing abilities 3 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage450
Ongoing

Adjacent allies with no abilities have +6 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
On Battle Start

+3 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Velocect · Formiqueen · Bumblebolt
  • Dragon × 2Onsetra · Stellagon
  • Electric × 2Joltail · Bumblebolt

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,286 rounds together · 58% round win association3,286 observed win/loss round results
  • Formiqueen + Velocect3,058 rounds together · 53% round win association3,058 observed win/loss round results
  • Formiqueen + Onsetra1,780 rounds together · 53% round win association1,780 observed win/loss round results
  • Bumblebolt + Formiqueen1,673 rounds together · 57% round win association1,673 observed win/loss round results
  • Joltail + Velocect1,558 rounds together · 54% round win association1,558 observed win/loss round results
  • Onsetra + Velocect1,028 rounds together · 50% round win association1,028 observed win/loss round results
  • Stellagon + Velocect891 rounds together · 47% round win association891 observed win/loss round results
  • Formiqueen + Stellagon770 rounds together · 49% round win association770 observed win/loss round results
  • Bumblebolt + Joltail756 rounds together · 55% round win association756 observed win/loss round results
  • Onsetra + Stellagon704 rounds together · 48% round win association704 observed win/loss round results
  • Bumblebolt + Onsetra606 rounds together · 55% round win association606 observed win/loss round results
  • Bumblebolt + Stellagon455 rounds together · 55% round win association455 observed win/loss round results
  • Formiqueen + Joltail431 rounds together · 51% round win association431 observed win/loss round results
  • Joltail + Onsetra174 rounds together · 53% round win association174 observed win/loss round results
  • Joltail + Stellagon169 rounds together · 52% round win association169 observed win/loss round results

Team toolkit

  • DamageVelocect: 13 · Onsetra: 300 · Formiqueen: 180 · Stellagon: 450 · Joltail: 3 · Bumblebolt: 6
  • ShockJoltail: 12 · Bumblebolt: 2

Round inventory

Trinkets

22 trinkets · 15 types

Gold Nugget × 2

At the start of each day, gain $3.

Membership Card × 2

When you buy an item, +1 free rerolls.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Gold Trophy

On Victory Gain $8.

Power Crown

Your top middle monster has +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Gold-o-matic × 2

At the start of each day, gain $30.

Winged Crown

Your top middle monster has +1 Multicast.

Mysterious Mask

Choose a trainer and gain their ability.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Mighty Bell × 2

Monsters in your shop have +200 Damage.

Fancy Sword × 3

Your monsters have +3% for each trinket you have.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Barbell

+5000 HP