Ranked run
Swim Coach
Run 3tlx32m7mbdbd80 · Sep 5, 2026, 8:50 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: loss

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Torrantler · Sirenade · Aster · Shelldra
- Dragon × 3Saberhorn · Shelldra · Draconarch
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Aster, Shelldra.
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Torrantler, Sirenade, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSaberhorn: 100 · Shelldra: 15 · Draconarch: 100
- HealTorrantler: 200 · Sirenade: 200 · Aster: 40 · Shelldra: 15
Round inventory
Trinkets
11 trinkets · 10 types

Training Weights
+100 HP

Gold Trophy
On Victory Gain $8.

Market License
Increase shop rank by 1.

Poison Orb × 2
Your Toxic monsters have +3 Poison.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet
You receive 25% more Heal.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Mysterious Charm
+25% HP

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
