Ranked run

Chef

Run x6qa8jvm3puvdb2 · Jul 27, 2026, 8:28 PM

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Patch unknownUpdated Jul 27, 2026, 9:20 PM2 observed rounds
Outcomeunknown
Record02
MMR1387?
Tiermaster

Trainer effect

Chef

Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 9:20 PM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Draconarch · Saberhorn
  • Fire × 2Coalem · Sunsage
  • Grass × 2Berroon · Craghorn
  • Rock × 2Coalem · Craghorn

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Coalem.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,286 rounds together · 61% round win association4,286 observed win/loss round results
  • Berroon + Draconarch1,435 rounds together · 67% round win association1,435 observed win/loss round results
  • Craghorn + Draconarch1,094 rounds together · 69% round win association1,094 observed win/loss round results
  • Coalem + Draconarch972 rounds together · 55% round win association972 observed win/loss round results
  • Berroon + Coalem765 rounds together · 66% round win association765 observed win/loss round results
  • Berroon + Saberhorn612 rounds together · 66% round win association612 observed win/loss round results
  • Craghorn + Coalem569 rounds together · 63% round win association569 observed win/loss round results
  • Craghorn + Saberhorn563 rounds together · 66% round win association563 observed win/loss round results
  • Coalem + Saberhorn327 rounds together · 48% round win association327 observed win/loss round results
  • Draconarch + Saberhorn167 rounds together · 54% round win association167 observed win/loss round results
  • Berroon + Sunsage152 rounds together · 59% round win association152 observed win/loss round results
  • Craghorn + Sunsage100 rounds together · 54% round win association100 observed win/loss round results
  • Saberhorn + Sunsage8 rounds together · 38% round win association8 observed win/loss round results
  • Coalem + Sunsage7 rounds together · 43% round win association7 observed win/loss round results
  • Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results

Team toolkit

  • BurnCoalem: 20 · Sunsage: 15
  • DamageDraconarch: 100 · Berroon: 40 · Craghorn: 20 · Sunsage: 15 · Saberhorn: 100
  • ShieldCoalem: 450 · Craghorn: 20

Round inventory

Trinkets

5 trinkets · 4 types

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Fire Orb

Your Fire monsters have +3 Burn.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

VIP Pass

Your shop no longer stocks anything Common or Uncommon.