Ranked run
Swim Coach
Run 2p3uv0vtiicokgn · Sep 14, 2026, 3:30 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: loss

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
This and adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Shelldra · Aster · Emperooze · Plunderbird
- Dragon × 2Shelldra · Boomagon
Ability text matches
- Aster references WaterThis and adjacent Water allies gain +40 Heal permanently.Potential interaction with Shelldra, Emperooze, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Emperooze: 30 · Boomagon: 40 · Plunderbird: 1 · Frizzly: 1
- HealShelldra: 15 · Aster: 40 · Emperooze: 45 · Plunderbird: 55
- ShockFrizzly: 16
Round inventory
Trinkets
9 trinkets · 6 types

Training Weights
+100 HP

Hero's Sword
Your monsters have +12 Damage.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.

Power Crown × 3
Your top middle monster has +20 Damage.

Sapphire Amulet
You receive 25% more Heal.
