Ranked run
Swim Coach
Run ey2d29w72rr58o5 · Sep 6, 2026, 3:22 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: loss

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+72 Damage for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Sirenade · Aster · Plunderbird · Mosslug
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Sirenade, Plunderbird, Mosslug.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Boomagon: 40
- HealSirenade: 100 · Aster: 40 · Plunderbird: 35 · Mosslug: 108
- ShieldCherubble: 100
Round inventory
Trinkets
9 trinkets · 6 types

Poison Orb
Your Toxic monsters have +3 Poison.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Market License × 3
Increase shop rank by 1.

Sapphire Amulet
You receive 25% more Heal.

Mysterious Charm
+25% HP

Link Cable
All of your team's monsters are now considered adjacent to each other.
