Ranked run

Monster Ranger

Run 7lgd2zlxqya5fli · Aug 11, 2026, 4:49 AM

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Patch unknownUpdated Aug 11, 2026, 5:29 AM10 observed rounds
Outcomeunknown
Record46
MMR1569?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 11, 2026, 5:29 AM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1.0 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock16
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3.6 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Galvanine · Frizzly
  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3.6 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine, Frizzly, Galvanine.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Galvanine + Ironcore100 rounds together · 72% round win association100 observed win/loss round results
  • Ironcore + Velocect100 rounds together · 72% round win association100 observed win/loss round results
  • Frizzly + Velocect65 rounds together · 72% round win association65 observed win/loss round results
  • Clawnetic + Ironcore30 rounds together · 67% round win association30 observed win/loss round results
  • Frizzly + Ironcore21 rounds together · 71% round win association21 observed win/loss round results
  • Clawnetic + Velocect15 rounds together · 53% round win association15 observed win/loss round results
  • Galvanine + Velocect15 rounds together · 53% round win association15 observed win/loss round results
  • Frizzly + Galvanine13 rounds together · 85% round win association13 observed win/loss round results
  • Clawnetic + Galvanine7 rounds together · 57% round win association7 observed win/loss round results
  • Clawnetic + Frizzly3 rounds together · 67% round win association3 observed win/loss round results

Team toolkit

  • DamageVelocect: 13 · Galvanine: 10 · Clawnetic: 60 · Frizzly: 1 · Ironcore: 30 · Galvanine: 10
  • ShockGalvanine: 6 · Frizzly: 16 · Galvanine: 6

Round inventory

Trinkets

5 trinkets · 4 types

Gold Trophy

On Victory Gain $8.

Market License × 2

Increase shop rank by 1.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Orb

Your monsters have +15% Cooldown Speed.