Ranked run
Lucky Girl
Run 5t8fko47x4svrve · Sep 15, 2026, 6:04 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 25
Round result: loss

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Goldora
Tier 6 · Cost 80
On the first cast, gain 1 random non-unique Legendary Trinket(s) for each Legendary ally.
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout a random enemy and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Goldora
Tier 6 · Cost 80
On the first cast, gain 1 random non-unique Legendary Trinket(s) for each Legendary ally.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Shrinell · Gachapod · Goldora
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 300 · Shrinell: 3,840 · Gachapod: 2,880 · Goldora: 333 · Goldora: 333
Round inventory
Trinkets
301 trinkets · 58 types

Quick Flag × 10
Your monsters in the leftmost column have +5% Cooldown Speed.

Junk × 4
Does nothing.

Gold Trophy × 5
On Victory Gain $8.

Sapphire Ring × 11
Monsters in your shop have +10% Heal.

Power Pouch × 8
When you buy an item, give your monsters +2 Damage.

Gold Nugget × 7
Increase Income by $3.

Boxing Glove × 10
On Victory Your team gains +5 Damage permanently.

Earth Crest × 10
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Training Weights × 11
+100 HP

Quick Bell × 11
Monsters in your shop have +5% Cooldown Speed.

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Membership Card × 10
You can use 1 additional Item each day.

Fire Orb × 6
Your Fire monsters have +3 Burn.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Market License × 10
Increase shop rank by 1.

Gold Bracelet × 6
At the start of each day, give a random monster +8 Sell Value.

Rally Flag × 11
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Poison Bell × 8
Toxic monsters in your shop have +6 Poison.

Poison Orb × 7
Your Toxic monsters have +3 Poison.

Small Club × 7
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Power Band × 6
Give the first monster you buy each day +20 Damage.

Fire Bell × 6
Fire monsters in your shop have +5 Burn.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Warhorn × 3
On Battle Start Your monsters gain +10 Damage permanently.

Topaz Amulet × 2
You receive 25% more Shield.

Topaz Ring × 9
Monsters in your shop have +10% Shield.

Wood Sword × 7
Your monsters have +5 Damage.

Power Crown × 7
Your top middle monster has +20 Damage.

Sea Crest × 7
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Mighty Bell × 5
Monsters in your shop have +300 Damage.

Holy Grail × 7
On Victory Gain $100.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Haste Crown × 4
Your top middle monster has +30% Cooldown Speed.

Metronome × 6
When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword × 5
Your monsters have +3% Damage for each Trinket you have.

Terrarium
Your Bug monsters have +20% Damage.

Giant Club × 3
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Winged Crown
Your top middle monster has +1 Multicast.

Rainbow Pearl
All monsters in your shop are SHINY.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Mysterious Mask × 4
Choose a trainer and gain their ability.

Haste Orb × 4
Your monsters have +15% Cooldown Speed.

Momentum Flag × 5
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Blitz Bell × 3
Monsters in your shop have +30% Cooldown Speed.

Rocket Boots
Monsters in your shop gain Flying typing.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Razor Beak × 2
Your Flying monsters have +1 Multicast.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Barbell × 2
+5000 HP

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Master Crown × 14
Your top middle monster has +80% stats (except Cooldown and Multicast).

Mega Upgrade Disc × 9
When a monster reaches level 3, level it up again and destroy this.

Excalibur × 6
Your monsters have +350 Damage.

Zenith Stone × 4
When your monsters gain stats, they gain +80% more (except Multicast).
