Ranked run
Swim Coach
Run t700u4pjmi4b2ya · Sep 4, 2026, 1:26 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: loss

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Shelldra · Aster · Emperooze · Sirenade · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Shelldra, Emperooze, Sirenade, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Emperooze: 30 · Plunderbird: 1
- HealShelldra: 15 · Aster: 40 · Emperooze: 45 · Sirenade: 200 · Plunderbird: 35
- ShieldCherubble: 100
Round inventory
Trinkets
13 trinkets · 9 types

Gold Trophy × 2
On Victory Gain $8.

Gold Nugget
Increase Income by $3.

Sapphire Amulet
You receive 25% more Heal.

Power Crown × 2
Your top middle monster has +20 Damage.

Power Band
Give the first monster you buy each day +20 Damage.

Market License
Increase shop rank by 1.

Mysterious Gem
Your monsters have +20% Damage.

Power Bell × 3
Monsters in your shop have +25 Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.
