Ranked run

Lucky Girl

Run 0kuv55qo3lb5z0i · Jul 25, 2026, 1:17 PM

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Patch unknownUpdated Jul 25, 2026, 2:55 PM8 observed rounds
Outcomeunknown
Record35
MMR1409?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:55 PM6 board slots17 trinkets
6 of 6board slots filled
Slot 1Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Prismagon

Dragon

Tier 4 · Cost 45

Cooldown4.5s
Multicast
Damage100
On Cast

+12 Damage permanently for each unique type on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock16
On Battle Start

Trigger this and gain +2 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 4Boomagon · Prismagon · Saberhorn · Draconarch

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Saberhorn1,241 rounds together · 61% round win association1,241 observed win/loss round results
  • Boomagon + Draconarch1,056 rounds together · 61% round win association1,056 observed win/loss round results
  • Coalem + Draconarch972 rounds together · 55% round win association972 observed win/loss round results
  • Boomagon + Coalem786 rounds together · 53% round win association786 observed win/loss round results
  • Boomagon + Prismagon514 rounds together · 62% round win association514 observed win/loss round results
  • Boomagon + Frizzly440 rounds together · 43% round win association440 observed win/loss round results
  • Coalem + Saberhorn327 rounds together · 48% round win association327 observed win/loss round results
  • Prismagon + Saberhorn307 rounds together · 61% round win association307 observed win/loss round results
  • Coalem + Prismagon207 rounds together · 59% round win association207 observed win/loss round results
  • Draconarch + Saberhorn167 rounds together · 54% round win association167 observed win/loss round results
  • Draconarch + Frizzly109 rounds together · 41% round win association109 observed win/loss round results
  • Frizzly + Saberhorn52 rounds together · 37% round win association52 observed win/loss round results
  • Coalem + Frizzly42 rounds together · 55% round win association42 observed win/loss round results
  • Draconarch + Prismagon41 rounds together · 59% round win association41 observed win/loss round results
  • Frizzly + Prismagon33 rounds together · 42% round win association33 observed win/loss round results

Team toolkit

  • BurnCoalem: 20
  • DamageBoomagon: 40 · Prismagon: 100 · Saberhorn: 100 · Draconarch: 100 · Frizzly: 1
  • ShieldCoalem: 450
  • ShockFrizzly: 16

Round inventory

Trinkets

17 trinkets · 12 types

Gold Trophy × 2

On Victory Gain $8.

Training Weights × 2

+100 HP

Power Pouch

When you buy an item, give your monsters +2 Damage.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Bug Net

Bug monsters in the shop cost 3 less.

Poison Orb

Your Toxic monsters have +3 Poison.

Power Band × 3

Give the first monster you buy each day +20 Damage.

Power Crown

Your top middle monster has +20 Damage.

Market License

Increase shop rank by 1.

Fire Orb

Your Fire monsters have +3 Burn.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Membership Card

When you buy an item, +1 free rerolls.