Ranked run
Lucky Girl
Run 9wu452l06n19ed5 · Sep 16, 2026, 2:14 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 14
Round result: win

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 120% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +252 Damage permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +72% Cooldown Speed for this battle.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 6Danuki · Cawnushi · Shikitsune · Nekoffin · Petrirex · Vengrieve
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDanuki: 40 · Cawnushi: 150 · Shikitsune: 150 · Nekoffin: 500 · Petrirex: 150
Round inventory
Trinkets
46 trinkets · 22 types

Quick Bell × 5
Monsters in your shop have +5% Cooldown Speed.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Gold Trophy × 3
On Victory Gain $8.

Junk × 2
Does nothing.

Boxing Glove × 4
On Victory Your team gains +5 Damage permanently.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Bargain Bin
The first Common monster you buy each day is free.

Training Weights × 4
+100 HP

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Wood Sword
Your monsters have +5 Damage.

Gold Nugget × 4
Increase Income by $3.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Gold-o-matic
Increase Income by $30.

Topaz Amulet
You receive 25% more Shield.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Mighty Bell
Monsters in your shop have +300 Damage.
