Ranked run
Twins
Run czc8opvrq7k6d9a · Sep 15, 2026, 11:13 PM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 15
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+6 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.

Aviarab
Tier 2 · Cost 20
On Bought Give Flying monsters in the shop +1 Multicast for the rest of the run.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Boomagon: 40 · Gachapod: 100 · Ratacomb: 120 · Ratacomb: 60 · Aviarab: 15
Round inventory
Trinkets
28 trinkets · 22 types

Topaz Ring
Monsters in your shop have +10% Shield.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Bargain Bin
The first Common monster you buy each day is free.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Winged Fossil
Your Flying monsters have +25% stats (except Cooldown and Multicast).

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Membership Card × 2
You can use 1 additional Item each day.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Gold Trophy × 2
On Victory Gain $8.

Wood Sword
Your monsters have +5 Damage.

Training Weights
+100 HP

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Crown
Your top middle monster has +20 Damage.

Poison Orb
Your Toxic monsters have +3 Poison.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Gold Nugget
Increase Income by $3.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Mysterious Mask
Choose a trainer and gain their ability.
