Ranked run
Scavenger
Run zqnxt1xuuvqfp0s · Sep 16, 2026, 2:24 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 21
Round result: loss

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +30% Cooldown Speed permanently.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +72% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 4Ginsage · Bonshell · Ninflora · Beetdown
- Fighting × 3Pompummel · Ninflora · Beetdown
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Bonshell, Ninflora, Beetdown.
- Ninflora references GrassThis and your Grass allies gain +72% Cooldown Speed permanently.Potential interaction with Ginsage, Bonshell, Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePompummel: 300 · Ginsage: 450 · Ninflora: 150 · Beetdown: 105 · Saberhorn: 100
- ShieldBonshell: 300
Round inventory
Trinkets
47 trinkets · 25 types

Training Weights × 2
+100 HP

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Gold Trophy × 4
On Victory Gain $8.

Gold Bar
Increase Income by $10.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Power Crown × 4
Your top middle monster has +20 Damage.

Market License × 2
Increase shop rank by 1.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Gold-o-matic
Increase Income by $30.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.

Rocket Boots
Monsters in your shop gain Flying typing.

Razor Beak
Your Flying monsters have +1 Multicast.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Winged Crown
Your top middle monster has +1 Multicast.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Barbell × 4
+5000 HP

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mysterious Mask
Choose a trainer and gain their ability.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).
