Ranked run

Twins

Run qfkqehusmjjor6l · Sep 15, 2026, 4:00 PM

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Patch unknownUpdated Sep 16, 2026, 7:07 AM1 observed rounds
Outcomeunknown
Record10
MMR985?
Tierbronze

Trainer effect

Twins

When monsters merge into level 3, gain an exact copy.

Selected team

Round 26

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 7:07 AM6 board slots320 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Adjacent allies have +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage2,400
Ability / passive

When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 192% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Adjacent allies have +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Mallogre

CurioRock

Tier 4 · Cost 45

Cooldown9s
Multicast
Damage120
Shield100
On Battle Start

+144 Damage and +144 Shield permanently for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage4,500
Ongoing

Has additional Damage equal to 1500% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Shrinell · Gachapod · Mallogre

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageShrinell: 3,840 · Gachapod: 2,400 · Omnichrome: 1 · Shrinell: 3,840 · Mallogre: 120 · Quillustrous: 4,500
  • ShieldMallogre: 100

Round inventory

Trinkets

320 trinkets · 58 types

Rally Flag × 5

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold Bar

Increase Income by $10.

Boxing Glove × 12

On Victory Your team gains +5 Damage permanently.

Power Crown × 7

Your top middle monster has +20 Damage.

Gold Trophy × 10

On Victory Gain $8.

Topaz Ring × 4

Monsters in your shop have +10% Shield.

Earth Crest × 3

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Membership Card × 4

You can use 1 additional Item each day.

Tempo Charm × 15

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 13

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget × 3

Increase Income by $3.

Training Weights × 7

+100 HP

Wood Sword × 7

Your monsters have +5 Damage.

Quick Bell × 6

Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 11

When you buy an item, give your monsters +2 Damage.

Scrap Sword × 7

Your monsters have +2 Damage for each Common Trinket you have.

Sapphire Ring × 7

Monsters in your shop have +10% Heal.

Gold Bracelet × 11

At the start of each day, give a random monster +8 Sell Value.

Power Band × 5

Give the first monster you buy each day +20 Damage.

Market License × 7

Increase shop rank by 1.

Poison Orb × 6

Your Toxic monsters have +3 Poison.

Fire Bell × 4

Fire monsters in your shop have +5 Burn.

Poison Bell × 6

Toxic monsters in your shop have +6 Poison.

Fire Orb × 8

Your Fire monsters have +3 Burn.

Speed Crest × 11

Your monsters in the rightmost column have +20% Cooldown Speed.

Metal Bat × 6

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Silver Watch × 4

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Ancient Plume × 3

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Warhorn × 5

On Battle Start Your monsters gain +10 Damage permanently.

Power Bell × 2

Monsters in your shop have +25 Damage.

Sapphire Amulet × 7

You receive 25% more Heal.

Terrarium × 5

Your Bug monsters have +20% Damage.

Sea Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Small Club × 2

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Topaz Amulet × 4

You receive 25% more Shield.

Haste Crown × 8

Your top middle monster has +30% Cooldown Speed.

Blitz Bell × 8

Monsters in your shop have +30% Cooldown Speed.

Razor Beak

Your Flying monsters have +1 Multicast.

Momentum Flag × 2

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Rainbow Pearl

All monsters in your shop are SHINY.

Fancy Sword × 11

Your monsters have +3% Damage for each Trinket you have.

Mega Upgrade Disc × 5

When a monster reaches level 3, level it up again and destroy this.

Excalibur × 12

Your monsters have +350 Damage.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Barbell × 8

+5000 HP

Winged Crown

Your top middle monster has +1 Multicast.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Metronome × 2

When your monsters cast, they gain +10 Damage for this battle.

Zenith Stone × 10

When your monsters gain stats, they gain +80% more (except Multicast).

Master Crown × 4

Your top middle monster has +80% stats (except Cooldown and Multicast).

Mighty Bell × 11

Monsters in your shop have +300 Damage.

Holy Grail × 4

On Victory Gain $100.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Gold Incense × 2

The next 5 shops will contain only Legendary monsters.