Ranked run
Twins
Run qfkqehusmjjor6l · Sep 15, 2026, 4:00 PM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 26
Round result: win

Shrinell
Tier 4 · Cost 50
Adjacent allies have +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 192% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+144 Damage and +144 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 1500% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Shrinell · Gachapod · Mallogre
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 3,840 · Gachapod: 2,400 · Omnichrome: 1 · Shrinell: 3,840 · Mallogre: 120 · Quillustrous: 4,500
- ShieldMallogre: 100
Round inventory
Trinkets
320 trinkets · 58 types

Rally Flag × 5
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold Bar
Increase Income by $10.

Boxing Glove × 12
On Victory Your team gains +5 Damage permanently.

Power Crown × 7
Your top middle monster has +20 Damage.

Gold Trophy × 10
On Victory Gain $8.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Earth Crest × 3
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Membership Card × 4
You can use 1 additional Item each day.

Tempo Charm × 15
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 13
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget × 3
Increase Income by $3.

Training Weights × 7
+100 HP

Wood Sword × 7
Your monsters have +5 Damage.

Quick Bell × 6
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 11
When you buy an item, give your monsters +2 Damage.

Scrap Sword × 7
Your monsters have +2 Damage for each Common Trinket you have.

Sapphire Ring × 7
Monsters in your shop have +10% Heal.

Gold Bracelet × 11
At the start of each day, give a random monster +8 Sell Value.

Power Band × 5
Give the first monster you buy each day +20 Damage.

Market License × 7
Increase shop rank by 1.

Poison Orb × 6
Your Toxic monsters have +3 Poison.

Fire Bell × 4
Fire monsters in your shop have +5 Burn.

Poison Bell × 6
Toxic monsters in your shop have +6 Poison.

Fire Orb × 8
Your Fire monsters have +3 Burn.

Speed Crest × 11
Your monsters in the rightmost column have +20% Cooldown Speed.

Metal Bat × 6
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Silver Watch × 4
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Ancient Plume × 3
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Warhorn × 5
On Battle Start Your monsters gain +10 Damage permanently.

Power Bell × 2
Monsters in your shop have +25 Damage.

Sapphire Amulet × 7
You receive 25% more Heal.

Terrarium × 5
Your Bug monsters have +20% Damage.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Topaz Amulet × 4
You receive 25% more Shield.

Haste Crown × 8
Your top middle monster has +30% Cooldown Speed.

Blitz Bell × 8
Monsters in your shop have +30% Cooldown Speed.

Razor Beak
Your Flying monsters have +1 Multicast.

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Rainbow Pearl
All monsters in your shop are SHINY.

Fancy Sword × 11
Your monsters have +3% Damage for each Trinket you have.

Mega Upgrade Disc × 5
When a monster reaches level 3, level it up again and destroy this.

Excalibur × 12
Your monsters have +350 Damage.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Barbell × 8
+5000 HP

Winged Crown
Your top middle monster has +1 Multicast.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Zenith Stone × 10
When your monsters gain stats, they gain +80% more (except Multicast).

Master Crown × 4
Your top middle monster has +80% stats (except Cooldown and Multicast).

Mighty Bell × 11
Monsters in your shop have +300 Damage.

Holy Grail × 4
On Victory Gain $100.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Gold Incense × 2
The next 5 shops will contain only Legendary monsters.
