Ranked run
Monster Ranger
Run 9euekxz4mswvk18 · Sep 2, 2026, 10:28 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 15
Round result: win

Plunderbird
Tier 2 · Cost 30
Gain $2.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
This and adjacent Water allies gain +180 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Adjacent allies have +300% Shock.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +48 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2.4 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Plunderbird · Aster · Shelldra
- Electric × 2Pylong · Galvanine
Ability text matches
- Aster references WaterThis and adjacent Water allies gain +180 Heal permanently.Potential interaction with Plunderbird, Shelldra.
- Ironcore references ElectricCharge adjacent Electric allies by 2.4 second(s). (Ironcore can't receive charge)Potential interaction with Pylong, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Shelldra: 15 · Pylong: 1 · Galvanine: 30 · Ironcore: 30
- HealPlunderbird: 55 · Aster: 160 · Shelldra: 15
- ShockPylong: 15 · Galvanine: 144
Round inventory
Trinkets
16 trinkets · 11 types

Market License
Increase shop rank by 1.

Gold Trophy
On Victory Gain $8.

Membership Card × 2
You can use 1 additional Item each day.

Speed Crest × 4
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.

Barbell
+5000 HP

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Excalibur
Your monsters have +350 Damage.

Holy Grail
On Victory Gain $100.
