Ranked run
Lucky Girl
Run 1f0pum0e7bpunyp · Sep 13, 2026, 2:46 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 16
Round result: win

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Adjacent allies have +300% Shock.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 4Frizzly · Pylong · Humbolt · Galvanine
- Flying × 2Velocect · Humbolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Pylong, Humbolt, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageVelocect: 13 · Frizzly: 1 · Pylong: 1 · Humbolt: 40 · Ironcore: 30 · Galvanine: 30
- ShockFrizzly: 16 · Pylong: 15 · Humbolt: 1 · Galvanine: 18
Round inventory
Trinkets
9 trinkets · 6 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Power Band
Give the first monster you buy each day +20 Damage.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Mighty Bell
Monsters in your shop have +300 Damage.
