Ranked run
Swim Coach
Run odmt5b5r1xornsu · Jul 29, 2026, 4:09 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: loss

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Emperooze · Torrantler · Sirenade · Mosslug
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Emperooze, Sirenade, Mosslug.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 30 · Saberhorn: 100
- HealEmperooze: 45 · Torrantler: 200 · Sirenade: 300 · Mosslug: 90
- ShieldCherubble: 100
Round inventory
Trinkets
12 trinkets · 8 types

Gold Nugget
Increase Income by $3.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Market License × 2
Increase shop rank by 1.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Barbell
+5000 HP
