Ranked run

Lucky Girl

Run 72z5hbkwjyln3zx · Sep 9, 2026, 9:55 PM

Back to profile
Patch unknownUpdated Sep 10, 2026, 3:35 AM1 observed rounds
Outcomeunknown
Record01
MMR1631?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 10, 2026, 3:35 AM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Bumblebolt · Velocect
  • Electric × 2Humbolt · Bumblebolt
  • Flying × 2Humbolt · Velocect

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt, Bumblebolt.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageIroncore: 30 · Humbolt: 40 · Bumblebolt: 9 · Saberhorn: 100 · Velocect: 25
  • ShieldCherubble: 100
  • ShockHumbolt: 1 · Bumblebolt: 3

Round inventory

Trinkets

14 trinkets · 9 types

Gold Nugget

Increase Income by $3.

Gold Trophy × 2

On Victory Gain $8.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Gold Bar

Increase Income by $10.

Power Bell

Monsters in your shop have +25 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Razor Beak × 2

Your Flying monsters have +1 Multicast.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.