Ranked run
Burglar
Run bh5xbpb1udexzjm · Sep 16, 2026, 3:20 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 15
Round result: win

Kickrane
Tier 3 · Cost 40
This and all your allies gain +72 Damage permanently.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +140 Damage permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 5Petrirex · Ratacomb · Danuki · Cawnushi · Shikitsune
- Flying × 2Kickrane · Cawnushi
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageKickrane: 90 · Petrirex: 100 · Ratacomb: 60 · Danuki: 40 · Cawnushi: 100 · Shikitsune: 150
Round inventory
Trinkets
26 trinkets · 17 types

Junk × 2
Does nothing.

Wood Sword
Your monsters have +5 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Training Weights × 2
+100 HP

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Gold Nugget
Increase Income by $3.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Power Bell
Monsters in your shop have +25 Damage.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Sapphire Amulet
You receive 25% more Heal.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Haste Orb
Your monsters have +15% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.
