Ranked run

Burglar

Run jhhhth3w1qp6672 · Sep 15, 2026, 11:20 PM

Back to profile
Patch unknownUpdated Sep 16, 2026, 6:40 AM3 observed rounds
Outcomeunknown
Record21
MMR932?
Tiersilver

Trainer effect

Burglar

Trinket gifts only offer 2 choices, but you can take both of them.

Selected team

Round 26

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 6:40 AM6 board slots678 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Shikitsune

Ghost

Tier 3 · Cost 35

Cooldown3s
Multicast
Damage150
On Cast

Knocked-out allies are revived and gain +72% Cooldown Speed for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Adjacent allies have +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown1.6s
Multicast

Exact level stats unavailable.

On Cast

Knockout a random enemy and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Petrirex

GhostRock

Tier 3 · Cost 40

Cooldown5.5s
Multicast
Damage150
On Cast

Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 3Shikitsune · Vengrieve · Petrirex

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageShikitsune: 150 · Shrinell: 3,840 · Faebloom: 777 · Petrirex: 150 · Omnichrome: 1

Round inventory

Trinkets

678 trinkets · 65 types

Training Weights × 14

+100 HP

Wood Sword × 18

Your monsters have +5 Damage.

Quick Flag × 15

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget × 8

Increase Income by $3.

Sapphire Ring × 20

Monsters in your shop have +10% Heal.

Sea Crest × 6

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Poison Bell × 6

Toxic monsters in your shop have +6 Poison.

Junk × 4

Does nothing.

Power Pouch × 5

When you buy an item, give your monsters +2 Damage.

Warhorn × 4

On Battle Start Your monsters gain +10 Damage permanently.

Gold Trophy × 16

On Victory Gain $8.

Boxing Glove × 16

On Victory Your team gains +5 Damage permanently.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Rally Flag × 4

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Topaz Ring × 17

Monsters in your shop have +10% Shield.

Tempo Charm × 12

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bracelet × 16

At the start of each day, give a random monster +8 Sell Value.

Rocket Boots

Monsters in your shop gain Flying typing.

Mysterious Mask × 27

Choose a trainer and gain their ability.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Quick Bell × 7

Monsters in your shop have +5% Cooldown Speed.

Terrarium × 3

Your Bug monsters have +20% Damage.

Barbell × 24

+5000 HP

Giant Club × 3

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Zenith Stone × 32

When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell × 30

Monsters in your shop have +300 Damage.

Winged Crown

Your top middle monster has +1 Multicast.

Ancient Plume × 3

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Holy Grail × 46

On Victory Gain $100.

Master Crown × 39

Your top middle monster has +80% stats (except Cooldown and Multicast).

Poison Orb × 4

Your Toxic monsters have +3 Poison.

Market License × 2

Increase shop rank by 1.

Locked Box × 9

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Haste Crown × 21

Your top middle monster has +30% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Razor Beak × 29

Your Flying monsters have +1 Multicast.

Earth Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Membership Card × 3

You can use 1 additional Item each day.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Power Crown

Your top middle monster has +20 Damage.

Small Club × 2

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Rainbow Pearl

All monsters in your shop are SHINY.

Topaz Amulet × 5

You receive 25% more Shield.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Metronome × 28

When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword × 26

Your monsters have +3% Damage for each Trinket you have.

Blitz Bell × 16

Monsters in your shop have +30% Cooldown Speed.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Excalibur × 32

Your monsters have +350 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Fool's Gold

Increase Income by $15. The shop no longer stocks Item.

Haste Orb × 24

Your monsters have +15% Cooldown Speed.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Metal Bat × 2

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Power Bell × 2

Monsters in your shop have +25 Damage.

Sapphire Amulet × 2

You receive 25% more Heal.

Silver Watch × 2

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Momentum Flag × 22

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Mega Upgrade Disc × 27

When a monster reaches level 3, level it up again and destroy this.

Purple Incense × 2

The next 5 shops will contain only Super Rare monsters.