Ranked run
Twins
Run 1c75goem5qvbdk6 · Sep 16, 2026, 1:19 AM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 22
Round result: loss

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Goldora
Tier 6 · Cost 80
On the first cast, gain 1 random non-unique Legendary Trinket(s) for each Legendary ally.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 6 Junk Trinkets.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Shrinell · Goldora · Rubbin · Dollhime
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 300 · Shrinell: 480 · Goldora: 333 · Rubbin: 240 · Rubbin: 120
Round inventory
Trinkets
276 trinkets · 38 types

Junk × 214
Does nothing.

Gold Trophy × 4
On Victory Gain $8.

Gold Nugget × 4
Increase Income by $3.

Razor Beak
Your Flying monsters have +1 Multicast.

Gold-o-matic
Increase Income by $30.

Blitz Bell × 3
Monsters in your shop have +30% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Training Weights × 4
+100 HP

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Sapphire Ring
Monsters in your shop have +10% Heal.

Poison Orb
Your Toxic monsters have +3 Poison.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Wood Sword × 2
Your monsters have +5 Damage.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Power Band
Give the first monster you buy each day +20 Damage.

Power Bell
Monsters in your shop have +25 Damage.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Haste Orb
Your monsters have +15% Cooldown Speed.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Barbell
+5000 HP

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone × 4
When your monsters gain stats, they gain +80% more (except Multicast).

Locked Box × 3
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Topaz Ring
Monsters in your shop have +10% Shield.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Rainbow Pearl
All monsters in your shop are SHINY.

Mega Upgrade Disc × 2
When a monster reaches level 3, level it up again and destroy this.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.
