Ranked run

Monster Ranger

Run 3zz36w7dfpmo86x · Sep 6, 2026, 4:34 AM

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Patch unknownUpdated Sep 8, 2026, 6:06 AM11 observed rounds
Outcomeunknown
Record56
MMR2507?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 8, 2026, 6:06 AM5 board slots11 trinkets
5 of 6board slots filled
Slot 1Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn20
Heal100
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Kickrane

FightingFlying

Tier 3 · Cost 40

Cooldown4.5s
Multicast2
Damage90
On Victory

This and all your allies gain +60 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Ratacomb

Ghost

Tier 1 · Cost 15

Cooldown4s
Multicast
Damage60
On Knocked Out

+3 Multicast permanently. Revives itself once per battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Sukoi · Snapscald · Lumijel

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 20
  • DamageLumijel: 60 · Kickrane: 90 · Ratacomb: 60
  • HealSukoi: 80 · Snapscald: 100 · Lumijel: 90

Round inventory

Trinkets

11 trinkets · 8 types

Gold Trophy × 2

On Victory Gain $8.

Gold Nugget

Increase Income by $3.

Sapphire Ring

Monsters in your shop have +10% Heal.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Crown

Your top middle monster has +20 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Sapphire Amulet × 3

You receive 25% more Heal.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.