Ranked run

Swim Coach

Run lel7821b1aa2img · Jul 24, 2026, 9:16 PM

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Patch unknownUpdated Jul 25, 2026, 12:50 PM1 observed rounds
Outcomeunknown
Record01
MMR1961?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:50 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 1

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal200
On Cast

Remove 35% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Torrantler · Plunderbird · Aster · Sirenade

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Plunderbird, Aster, Sirenade.
  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Torrantler, Plunderbird, Sirenade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Plunderbird1,111 rounds together · 50% round win association1,111 observed win/loss round results
  • Aster + Sirenade494 rounds together · 53% round win association494 observed win/loss round results
  • Plunderbird + Sirenade466 rounds together · 55% round win association466 observed win/loss round results
  • Plunderbird + Torrantler449 rounds together · 58% round win association449 observed win/loss round results
  • Aster + Torrantler431 rounds together · 58% round win association431 observed win/loss round results
  • Sirenade + Torrantler385 rounds together · 54% round win association385 observed win/loss round results
  • Aster + Draconarch350 rounds together · 57% round win association350 observed win/loss round results
  • Draconarch + Plunderbird321 rounds together · 64% round win association321 observed win/loss round results
  • Draconarch + Sirenade191 rounds together · 57% round win association191 observed win/loss round results
  • Draconarch + Torrantler186 rounds together · 62% round win association186 observed win/loss round results
  • Galvanine + Plunderbird150 rounds together · 57% round win association150 observed win/loss round results
  • Aster + Galvanine90 rounds together · 60% round win association90 observed win/loss round results
  • Galvanine + Sirenade87 rounds together · 53% round win association87 observed win/loss round results
  • Galvanine + Torrantler79 rounds together · 57% round win association79 observed win/loss round results
  • Draconarch + Galvanine62 rounds together · 60% round win association62 observed win/loss round results

Team toolkit

  • DamagePlunderbird: 1 · Galvanine: 20 · Draconarch: 100
  • HealTorrantler: 200 · Plunderbird: 55 · Aster: 40 · Sirenade: 200
  • ShockGalvanine: 12

Round inventory

Trinkets

8 trinkets · 7 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.

Sapphire Amulet

You receive 25% more Heal.

Razor Beak

Your Flying monsters have +1 Multicast.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Barbell

+5000 HP