Ranked run
Monster Ranger
Run tw2qnym1tq5mueh · Sep 2, 2026, 11:44 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 14
Round result: loss

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Cicadence
Tier 3 · Cost 25
Trigger the Bug ally above.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Gildshell · Cicadence · Velocect
- Electric × 2Pylong · Electranade
Ability text matches
- Cicadence references BugTrigger the Bug ally above.Potential interaction with Gildshell, Velocect.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 300 · Gildshell: 1 · Cicadence: 100 · Pylong: 1 · Velocect: 25
- ShockPylong: 15 · Electranade: 84
Round inventory
Trinkets
13 trinkets · 10 types

Gold Trophy × 2
On Victory Gain $8.

Bug Net
Bug monsters in the shop cost 3 less.

Meteorite
On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Power Crown × 2
Your top middle monster has +20 Damage.

Terrarium × 2
Your Bug monsters have +20% Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Winged Crown
Your top middle monster has +1 Multicast.

Haste Orb
Your monsters have +15% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
