Ranked run

Lucky Girl

Run 9eefwe6318o8flo · Aug 1, 2026, 3:57 PM

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Patch unknownUpdated Aug 2, 2026, 3:09 AM1 observed rounds
Outcomeunknown
Record01
MMR1767?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 2, 2026, 3:09 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown2s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 2.0 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +75% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Bumblebolt · Formiqueen
  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt.
  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageClawnetic: 60 · Ironcore: 30 · Ironcore: 30 · Bumblebolt: 9 · Formiqueen: 180
  • ShieldCherubble: 100
  • ShockBumblebolt: 3

Round inventory

Trinkets

11 trinkets · 10 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.

Membership Card

You can use 1 additional Item each day.

Dryad's Charm

+30% HP

Link Cable

All of your team's monsters are now considered adjacent to each other.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Charm

+25% HP

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).