Ranked run

Swim Coach

Run vdealr41s5krpp0 · Jul 9, 2026, 9:51 PM

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Patch unknownUpdated Jul 25, 2026, 2:08 PM1 observed rounds
Outcomeunknown
Record01
MMR1683?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 19

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:08 PM6 board slots18 trinkets
6 of 6board slots filled
Slot 1Level 3

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Cicadence

Bug

Tier 3 · Cost 25

Cooldown2s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 2Dirgefin · Torrantler

Ability text matches

  • Dirgefin references AllKnockout all Common allies and enemies.Potential interaction with Omnichrome.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Dirgefin.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Dirgefin + Draconarch330 rounds together · 60% round win association330 observed win/loss round results
  • Dirgefin + Torrantler234 rounds together · 54% round win association234 observed win/loss round results
  • Draconarch + Omnichrome213 rounds together · 75% round win association213 observed win/loss round results
  • Draconarch + Torrantler195 rounds together · 63% round win association195 observed win/loss round results
  • Cicadence + Ironcore158 rounds together · 46% round win association158 observed win/loss round results
  • Dirgefin + Ironcore141 rounds together · 55% round win association141 observed win/loss round results
  • Draconarch + Ironcore75 rounds together · 60% round win association75 observed win/loss round results
  • Cicadence + Dirgefin60 rounds together · 57% round win association60 observed win/loss round results
  • Ironcore + Omnichrome49 rounds together · 73% round win association49 observed win/loss round results
  • Cicadence + Draconarch41 rounds together · 61% round win association41 observed win/loss round results
  • Cicadence + Omnichrome41 rounds together · 76% round win association41 observed win/loss round results
  • Dirgefin + Omnichrome40 rounds together · 75% round win association40 observed win/loss round results
  • Omnichrome + Torrantler34 rounds together · 79% round win association34 observed win/loss round results
  • Ironcore + Torrantler24 rounds together · 50% round win association24 observed win/loss round results
  • Cicadence + Torrantler3 rounds together · 33% round win association3 observed win/loss round results

Team toolkit

  • DamageDirgefin: 50 · Draconarch: 100 · Cicadence: 100 · Ironcore: 30 · Omnichrome: 1
  • HealDirgefin: 100 · Torrantler: 200

Round inventory

Trinkets

18 trinkets · 14 types

Gold Trophy

On Victory Gain $8.

Gold Nugget × 2

At the start of each day, gain $3.

Power Crown

Your top middle monster has +20 Damage.

Market License

Increase shop rank by 1.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Membership Card

When you buy an item, +1 free rerolls.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Barbell

+5000 HP

Mysterious Mask

Choose a trainer and gain their ability.

Razor Beak

Your Flying monsters have +1 Multicast.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.