Ranked run
Painter
Run bjiwzvojvg4rnk0 · Sep 16, 2026, 6:55 AM

Trainer effect
Painter
Random species will be painted with every type this run.
Selected team
Round 11
Round result: loss

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +12 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 2 Junk Trinkets.
No equipment observed on this monster.

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +10% Cooldown Speed for this battle.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Shrinell · Vipair · Rubbin · Nekoffin
- Toxic × 3Vipair · Drumire · Rattleghast
- Ghost × 2Nekoffin · Rattleghast
Ability text matches
- Drumire references ToxicWhen a Toxic ally casts, give it +10% Cooldown Speed for this battle.Potential interaction with Vipair, Rattleghast.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 160 · Rubbin: 80 · Nekoffin: 750
- PoisonVipair: 15 · Drumire: 40 · Rattleghast: 1
Round inventory
Trinkets
43 trinkets · 19 types

Junk × 16
Does nothing.

Boxing Glove × 4
On Victory Your team gains +5 Damage permanently.

Market License
Increase shop rank by 1.

Gold Nugget
Increase Income by $3.

Gold Trophy × 2
On Victory Gain $8.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Training Weights × 3
+100 HP

Wood Sword × 2
Your monsters have +5 Damage.

Gold-o-matic
Increase Income by $30.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring
Monsters in your shop have +10% Heal.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Haste Orb
Your monsters have +15% Cooldown Speed.

Razor Beak
Your Flying monsters have +1 Multicast.
