Ranked run
Mad Scientist
Run 42pn8bvj11ua0d8 · Sep 6, 2026, 3:27 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 7
Round result: loss

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to their Shield.
No equipment observed on this monster.

Gemwing
Tier 4 · Cost 50
Activate the On Bought ability of the ally above 2 time(s).
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +2 Multicast.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Gemwing · Aviarab
- Rock × 2Bonshell · Cairnage
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGemwing: 300 · Gachapod: 100 · Aviarab: 30
- HealTsunamere: 400
- ShieldBonshell: 100 · Cairnage: 500
Round inventory
Trinkets
7 trinkets · 7 types

Hero's Sword
Your monsters have +12 Damage.

Power Band
Give the first monster you buy each day +20 Damage.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.
