Ranked run
Burglar
Run y2y6w9f0fsame2r · Sep 5, 2026, 10:57 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 11
Round result: loss

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Rubbin · Shrinell · Furnadon
- Fire × 2Steamscuttle · Furnadon
- Water × 2Sukoi · Steamscuttle
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Furnadon.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 10 · Furnadon: 12
- DamageRubbin: 120 · Onsetra: 100 · Shrinell: 160
- HealSukoi: 80 · Steamscuttle: 60
Round inventory
Trinkets
39 trinkets · 12 types

Junk × 26
Does nothing.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Fire Bell
Fire monsters in your shop have +5 Burn.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Power Bell
Monsters in your shop have +25 Damage.

Training Weights
+100 HP

Gold-o-matic
Increase Income by $30.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
