Ranked run
Swim Coach
Run sazj7s34zvjkteq · Sep 11, 2026, 10:46 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: loss

Mosslug
Tier 1 · Cost 10
+40 Damage for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Zephyrex
Tier 4 · Cost 60
Give the Flying ally in front +2 Multicast permanently. (Zephyrex can't have Multicast)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Mosslug · Aster · Sirenade · Plunderbird
- Flying × 2Plunderbird · Zephyrex
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Mosslug, Sirenade, Plunderbird.
- Zephyrex references FlyingGive the Flying ally in front +2 Multicast permanently. (Zephyrex can't have Multicast)Potential interaction with Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Zephyrex: 100
- HealMosslug: 60 · Aster: 40 · Sirenade: 100 · Plunderbird: 35
- ShockElectranade: 56
Round inventory
Trinkets
6 trinkets · 6 types

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Gold Nugget
Increase Income by $3.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Market License
Increase shop rank by 1.

Sapphire Amulet
You receive 25% more Heal.
