Ranked run
Burglar
Run 6nj7422xo2chxk2 · Sep 16, 2026, 3:20 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 14
Round result: win

Vipair
Tier 3 · Cost 35
Gains +8 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 300% of the Poison stacks on the enemy.
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +10% Cooldown Speed for this battle.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +4 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 3Vipair · Cinnabark · Drumire
- Dragon × 2Onsetra · Tsunamere
Ability text matches
- Drumire references ToxicWhen a Toxic ally casts, give it +10% Cooldown Speed for this battle.Potential interaction with Vipair, Cinnabark, Vipair.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 300
- HealTsunamere: 400
- PoisonVipair: 10 · Cinnabark: 15 · Drumire: 40 · Vipair: 5
Round inventory
Trinkets
36 trinkets · 22 types

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Training Weights
+100 HP

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget
Increase Income by $3.

Topaz Ring
Monsters in your shop have +10% Shield.

Junk × 12
Does nothing.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Sapphire Ring
Monsters in your shop have +10% Heal.

Gold Trophy
On Victory Gain $8.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Power Crown
Your top middle monster has +20 Damage.

Topaz Amulet
You receive 25% more Shield.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Bug Net
Bug monsters in the shop cost 3 less.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Gold Incense
The next 5 shops will contain only Legendary monsters.

Metronome
When your monsters cast, they gain +10 Damage for this battle.
