Ranked run

Treasure Hunter

Run xo1zxmswt0xypcu · Sep 15, 2026, 3:20 PM

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Patch unknownUpdated Sep 16, 2026, 3:47 AM1 observed rounds
Outcomeunknown
Record10
MMR1115?
Tiersilver

Trainer effect

Treasure Hunter

When you get Trinket gifts, your choices are 1 rarity tier higher.

Selected team

Round 16

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 3:47 AM6 board slots242 trinkets
6 of 6board slots filled
Slot 1Level 4

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Ally behind has +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage2,400
Ability / passive

When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Pompummel

Fighting

Tier 5 · Cost 55

Cooldown2s
Multicast
Damage300
On Cast

Activate the On Victory ability of the ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 Junk Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +180 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Pawsperity

CurioFighting

Tier 2 · Cost 25

Cooldown6.5s
Multicast
Damage300
On Victory

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 5Shrinell · Gachapod · Rubbin · Dollhime · Pawsperity
  • Fighting × 2Pompummel · Pawsperity

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageShrinell: 3,840 · Gachapod: 2,400 · Pompummel: 300 · Rubbin: 120 · Pawsperity: 300

Round inventory

Trinkets

242 trinkets · 42 types

Junk × 55

Does nothing.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Barbell

+5000 HP

Fancy Sword × 3

Your monsters have +3% Damage for each Trinket you have.

Giant Club × 2

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Power Pouch × 12

When you buy an item, give your monsters +2 Damage.

Quick Flag × 10

Your monsters in the leftmost column have +5% Cooldown Speed.

Locked Box × 13

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Quick Bell × 6

Monsters in your shop have +5% Cooldown Speed.

Training Weights × 8

+100 HP

Sapphire Ring × 3

Monsters in your shop have +10% Heal.

Boxing Glove × 9

On Victory Your team gains +5 Damage permanently.

Gold Nugget × 12

Increase Income by $3.

Topaz Ring × 3

Monsters in your shop have +10% Shield.

Gold Bracelet × 9

At the start of each day, give a random monster +8 Sell Value.

Gold Trophy × 6

On Victory Gain $8.

Holy Grail

On Victory Gain $100.

Tempo Charm × 6

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Wood Sword × 5

Your monsters have +5 Damage.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Master Crown × 6

Your top middle monster has +80% stats (except Cooldown and Multicast).

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Market License × 4

Increase shop rank by 1.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Mighty Bell

Monsters in your shop have +300 Damage.

Speed Whistle × 9

The next monster you buy has +15% Cooldown Speed.

Sea Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fire Orb × 4

Your Fire monsters have +3 Burn.

Earth Crest × 7

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Poison Orb × 3

Your Toxic monsters have +3 Poison.

Small Club × 7

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Power Band × 3

Give the first monster you buy each day +20 Damage.

Fire Bell × 5

Fire monsters in your shop have +5 Burn.

Rally Flag × 3

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Poison Bell × 2

Toxic monsters in your shop have +6 Poison.

Power Crown × 4

Your top middle monster has +20 Damage.

Membership Card × 5

You can use 1 additional Item each day.

Mega Upgrade Disc × 2

When a monster reaches level 3, level it up again and destroy this.

Treasure Map

Your next Trinket gift choices are 1 rarity tier higher.