Ranked run
Treasure Hunter
Run 8dnqfcrgnx4qqgr · Sep 16, 2026, 12:46 AM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 16
Round result: win

Shrinell
Tier 4 · Cost 50
Adjacent allies have +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s) and give this +5% Cooldown Speed for this battle. (Dracana can't receive charge)
No equipment observed on this monster.

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of adjacent allies.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Shrinell · Dollhime · Pawsperity
- Fighting × 2Pompummel · Pawsperity
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 320 · Dracana: 15 · Pompummel: 300 · Shrinell: 160 · Pawsperity: 300
Round inventory
Trinkets
185 trinkets · 26 types

Junk × 144
Does nothing.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Barbell × 3
+5000 HP

Winged Crown
Your top middle monster has +1 Multicast.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Gold Nugget × 2
Increase Income by $3.

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Tempo Charm × 5
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring
Monsters in your shop have +10% Heal.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Locked Box × 3
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Training Weights × 2
+100 HP

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Wood Sword × 2
Your monsters have +5 Damage.

Rainbow Pearl
All monsters in your shop are SHINY.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 2
On Victory Gain $100.

Gold Trophy
On Victory Gain $8.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.
