Ranked run
Swim Coach
Run 5wpek06yrm5kcmx · Sep 14, 2026, 8:40 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: loss

Cicadence
Tier 3 · Cost 25
Trigger the Bug ally above.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +75% Cooldown Speed.
No equipment observed on this monster.

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +2 Multicast.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +4 Multicast.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Cicadence · Formiqueen · Velocect
Ability text matches
- Cicadence references BugTrigger the Bug ally above.Potential interaction with Formiqueen, Velocect.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCicadence: 100 · Formiqueen: 180 · Stellagon: 150 · Velocect: 25 · Stellagon: 300
- ShieldCherubble: 100
Round inventory
Trinkets
16 trinkets · 10 types

Gold Trophy × 2
On Victory Gain $8.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Power Band
Give the first monster you buy each day +20 Damage.

Gold Bar
Increase Income by $10.

Power Crown
Your top middle monster has +20 Damage.

Warhorn × 4
On Battle Start Your monsters gain +10 Damage permanently.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.
