Ranked run

Shopkeeper

Run 5nsgaglic7mog8h · Sep 15, 2026, 11:34 PM

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Patch unknownUpdated Sep 16, 2026, 6:14 AM8 observed rounds
Outcomeunknown
Record62
MMR1039?
Tierbronze

Trainer effect

Shopkeeper

Your shop stocks Item 1 rarity tier higher and cost 15% less.

Selected team

Round 27

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 6:14 AM6 board slots517 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Shikitsune

Ghost

Tier 3 · Cost 35

Cooldown3s
Multicast
Damage1,500
On Cast

Knocked-out allies are revived and gain +288% Cooldown Speed for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage260
On Battle Start

Disable abilities of enemy Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of enemy Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +864 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Adjacent allies have +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 2Dollhime · Shrinell
  • Dragon × 2Onsetra · Celestia

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageOnsetra: 3,000 · Shikitsune: 1,500 · Celestia: 260 · Celestia: 130 · Shrinell: 3,840

Round inventory

Trinkets

517 trinkets · 51 types

Junk × 56

Does nothing.

Gold Nugget × 22

Increase Income by $3.

Scrap Sword × 6

Your monsters have +2 Damage for each Common Trinket you have.

Training Weights × 21

+100 HP

Gold Bracelet × 30

At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 24

Your monsters in the leftmost column have +5% Cooldown Speed.

Membership Card × 5

You can use 1 additional Item each day.

Gold Trophy × 24

On Victory Gain $8.

Wood Sword × 23

Your monsters have +5 Damage.

Topaz Ring × 23

Monsters in your shop have +10% Shield.

Power Pouch × 26

When you buy an item, give your monsters +2 Damage.

Fire Bell × 6

Fire monsters in your shop have +5 Burn.

Quick Bell × 32

Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring × 30

Monsters in your shop have +10% Heal.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Boxing Glove × 27

On Victory Your team gains +5 Damage permanently.

Tempo Charm × 22

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Barbell × 6

+5000 HP

Metronome × 2

When your monsters cast, they gain +10 Damage for this battle.

Mighty Bell × 4

Monsters in your shop have +300 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword × 6

Your monsters have +3% Damage for each Trinket you have.

Giant Club × 3

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Earth Crest × 7

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Poison Orb × 5

Your Toxic monsters have +3 Poison.

Power Crown × 9

Your top middle monster has +20 Damage.

Small Club × 6

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Power Band × 5

Give the first monster you buy each day +20 Damage.

Market License × 5

Increase shop rank by 1.

Sea Crest × 9

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Master Crown × 7

Your top middle monster has +80% stats (except Cooldown and Multicast).

Poison Bell × 7

Toxic monsters in your shop have +6 Poison.

Rally Flag × 6

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Fire Orb × 4

Your Fire monsters have +3 Burn.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Rainbow Pearl

All monsters in your shop are SHINY.

Excalibur

Your monsters have +350 Damage.

Mega Upgrade Disc × 9

When a monster reaches level 3, level it up again and destroy this.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 6

On Victory Gain $100.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Momentum Flag × 4

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Silver Watch × 2

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Sapphire Amulet × 2

You receive 25% more Heal.

Ancient Plume × 2

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Winged Crown

Your top middle monster has +1 Multicast.

Treasure Map × 5

Your next Trinket gift choices are 1 rarity tier higher.

Locked Box × 5

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.