Ranked run
Youngster
Run t6n0fzfqtaai92l · Sep 15, 2026, 6:52 PM

Trainer effect
Youngster
Gain 3 free rerolls every day.
Selected team
Round 22
Round result: loss

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +30% Cooldown Speed permanently.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 180% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Celestia · Onsetra
- Grass × 2Ginsage · Quillustrous
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Quillustrous.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGinsage: 450 · Celestia: 130 · Onsetra: 300 · Quillustrous: 540 · Celestia: 260
Round inventory
Trinkets
59 trinkets · 25 types

Gold Trophy × 4
On Victory Gain $8.

Bargain Bin
The first Common monster you buy each day is free.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Junk × 21
Does nothing.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Topaz Ring
Monsters in your shop have +10% Shield.

Market License
Increase shop rank by 1.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Training Weights
+100 HP

Wood Sword × 2
Your monsters have +5 Damage.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fancy Sword × 4
Your monsters have +3% Damage for each Trinket you have.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold-o-matic
Increase Income by $30.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Barbell × 3
+5000 HP

Mysterious Mask × 2
Choose a trainer and gain their ability.

Winged Crown
Your top middle monster has +1 Multicast.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
