Ranked run
Swim Coach
Run ni1fc9xjsogajx3 · Aug 17, 2026, 12:19 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: loss

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 4Dracana · Draconarch · Saberhorn · Shelldra
- Water × 3Sirenade · Aster · Shelldra
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 10 · Draconarch: 100 · Saberhorn: 100 · Shelldra: 15
- HealSirenade: 200 · Aster: 40 · Shelldra: 15
Round inventory
Trinkets
15 trinkets · 12 types

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Market License
Increase shop rank by 1.

Gold Bar
Increase Income by $10.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Power Bell
Monsters in your shop have +25 Damage.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Mysterious Charm
+25% HP

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Sapphire Amulet
You receive 25% more Heal.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
